


Not only does this interrupt them, it also reduces their impact resistance, making them easier to combo. Trigging the block just as an attack comes in will perform a Shield Parry, which sends a small shockwave out, staggering nearby foes. He can even sprint faster while blocking, and use his shield as a battering ram to smash into enemies. Using Shield Block, Steve can avoid absorb the damage from incoming attacks. Image credit: M3owsterChef Intrinsic AbilityĬaptain America’s shield is, as you’d expect, an amazing defensive tool. You can use this to kick your target into other enemies or even knock them off ledges! Torpedo Kick (Sprint + Heavy) uses Cap's Super Soldier strength to send enemies flying back. It also breaks shields and sends weaker enemies flying, making it an effective crowd control skill. Soldier's Slam (Hold Heavy in the air) is all about dealing area-of-effect damage and hitting multiple enemies. This will launch Cap up, so he can juggle them further. If you want to join them in the air, invest in Rising Hope (Heavy immediately after Shield Bash). Shield Bash (Hold Heavy) breaks through enemy defences and launches them off the ground for a juggle. They were designed to get you to your targets quickly - after all, why wait for enemies to come to you? Shield Smash (Heavy) and Shield Dive (Heavy in the air) both lunge at targets and ram them with Captain America's shield. Not only does it do decent stun on its own, it staggers them so you can follow up with additional hits.įeinting Uppercut (Dodge + Light) can interrupt some enemies' attacks. Want to build a chunk of stun damage right at the start of a combo? Super Punch (Sprint + Light) is a great way to start. It’s especially effective when you combine it with Shield Sweep (Light after Cartwheel kick), which knocks foes off their feet for additional combo potential. The damage increases per hit, so getting those additional strikes in is worth it.Ĭartwheel Kick (hold Light) is a great way to break through an enemy's guard, and makes for a fantastic combo starter. It’s easy to pull off and very effective against basic enemies like Synthoids.Įagle’s Talon (while in the air, Light > Light > Light) is another quick-acting move that keeps enemies under pressure.
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New York Knuckles (Light attack > Light > Light > Light > Light > Light) is a series of quick strikes that can keep an enemy locked down once you’ve opened them up.
